The Telluric Threnody
Deity of knowledge of trickery
Verit’coul is the human name for the deity of Knowledge, strategy, and clever thinking. He/She is often depicted as two headed elder. One head, male, bearded and creased with wisdom and sadness, the other head, female, with thinning hair and lines of stern consternation furrowed into her face. Depending on who you ask, each aspect represents either knowledge, wisdom and strategy or wit, deceit and fraud. No two people seem to attribute the same characteristics in the same measurement to either face of Verit’coul. He/She is revered by scholars, thieves, con men, magic users, and politicians. For humanity, he/she offers power in the domains of Knowledge and Trickery.
The elves know her as Valleath, and to them she appears as a powerful older elf of impressive stature, adorned in mithril plate and wielding a spear of pure quicksilver. Her face is set in a look of sadness, empathy, and anger. She represents strategy, tactics, and war to the elves. It is through her elves can be successful in dealings of conflict, from tactical engagements to diplomatic negotiations involving cunning. Elven worshipers of her show prowess with the domains of Trickery and War.
The dwarves know him as Verak’ulmk, and to them he appears as a sun rising from a storm at sea. radiating light and chaos in all directions, causing waves of storm and destruction while bathing the after storms with radiant light. He is primarily a deity of unfamiliar things to the dwarves, representing two powerful forces of the overworld. This symbol often graces the castes of sailors, explorers, merchants, and mercenaries in dwarven society. He is rarely worshiped by mountain dwarves, belonging almost exclusively to their more adventurous hill dwarf cousins.To them he offers the domains of Light and Tempest.
The orcs know her as Verit’koh. She is a wizened orc crone of ancient age wearing a cowl. One of her eyes shimmering with the gemstone that replaced her eye. She is the purveyor of all knowledge in Orc society. She is a master of spells, poisons, alchemy, and dark secrets. To an orc, a fireball spell and a poison recipe are equal measures of knowledge and the human connotations of evil and good have no such associations within orc society. She represents the power of wisdom and knowing more than your adversary.. To them she offers the domains of Knowledge and Trickery.
The Halflings have their most popular deity in Vallek kem. To them she represents the cycle of wisdom. Depicted as a young maid, a matron, and an old crone simultaneously. She represents both innocence and knowledge, care-giving and nurturing as well as discipline and adherence. Above all, she represents the knowledge that must be preserved. A bulwark against the encroaching chaos and evil, a societal line in the sand that must never be crossed. Worshipers of Vallek kem make inroads with healers, judges, wizards, scholars, sages, wise women, and politicians. Thus many halfling villages have shrines to Vallek kem even if their local religion is dominated by another presence. To halflings she offers the domains of Knowledge and Life.
The Gnomes know him as Vallettahk, and he has seen a resurgence of worship unlike any before. He is depicted as the blade in the dark. He is the deity that represents the very fabric and culture of gnomish magic and warfare. The perfect blending of illusion and guerrilla combat that serves this race so well. A master of deceit, tactics, and brutal and cunning combat. Great warriors, generals, and mages follow Vallettahk as his wisdom is believed to be crucial to any hopes of defending their homeland. To them he offers the domains of Trickery and War.